Thursday, January 19, 2017
Platformer Proposal Map
Level Name: Gears
The goal of gears is to unlock the door barring progression right next to the player start. Since this is a tutorial level I wanted to involve a mechanic where there would be gears in the level representing the base workings of the game. The level will take place inside a machine and will feature moving cogs (used as rotating platforms via the teeth) as an obstacle. The level will have two levers that need to be pulled to unlock the goal door and every time a lever is pulled I would like to switch the mechanics in the level. (such as making the cogs rotate the other way, possibly reversing or changing the direction of moving platforms, or even changing spike threats with alligator threats.)
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